Session
Initializing wallet...
DEATH
reveal-tiles
Open a session above to play
reveal-tilesprimitive
Death uses the reveal-tiles primitive. Each row has a random number of tiles (2-6), one hiding a bomb. Player picks from bottom up, multiplier compounds. Can cash out between rows. Each pick is a gasless state channel round.
House SDK
import { HouseSDK } from '@house-protocol/sdk'
const game = HouseSDK.createGame({
type: 'reveal-tiles',
name: 'Death',
houseEdge: 200, // 2% in bps
options: {
rows: 5,
tilesPerRow: [2, 6], // random 2-6 per row
bombsPerRow: 1,
},
})