Whoops!

We haven't built the mobile version yet. Hackathon vibes, you know how it is.

Tight deadline, big dreams, zero responsiveness. Please hop on a desktop or laptop to enjoy the full experience!

Cheers from the House Protocol Team ✌️

Session

Initializing wallet...

DEATH

reveal-tiles

Open a session above to play

reveal-tilesprimitive

Death uses the reveal-tiles primitive. Each row has a random number of tiles (2-6), one hiding a bomb. Player picks from bottom up, multiplier compounds. Can cash out between rows. Each pick is a gasless state channel round.

House SDK
import { HouseSDK } from '@house-protocol/sdk'

const game = HouseSDK.createGame({
  type: 'reveal-tiles',
  name: 'Death',
  houseEdge: 200, // 2% in bps
  options: {
    rows: 5,
    tilesPerRow: [2, 6], // random 2-6 per row
    bombsPerRow: 1,
  },
})